
Rezalzalah
What am I, what do I do, where to find me, and other essentially non-essential information!
My real, not electronically-produced music side:
my electronic orchestral composer side:
Projects, Works, and shenanigans:
Can you believe that my first piece of uploaded work to the internet was almost a Friday Night Funkin' Song? I think that inherently shows a flaw in the way I was trying to present my brand. Though it was a fun gimmick initially, I was looking to FNF as a way of riding what was popular to get to the top; only then would I actually switch to working on something I actually wanted to do. This would most certainly make my following completely disappear, which would hurt my self esteem so badly that I may have quit music altogether. Realizing this has helped me do what I enjoy doing from the very beginning, which will make the content I produce for the people who enjoy my works a lot higher in quality.
My real, not electronically-produced music side:

Roughly four years ago, I was pressured by my older sister into joining a wind ensemble that my high school had for a special breed of child called a "Band Kid"; that was the most defining moment of my life. Well, aside from meeting my girlfriend. I suppose that would make it the second most defining moment of my life, as I was introduced to the euphonium. I know what you may be thinking: "Oh, I'm so sorry. I hope you feel better". Now, don't be confused — its an instrument, not a chronic illness. Maybe it is, considering music hasn't really left my system since I started playing that hunk of brass. Not long after, I started playing the official funny instrument©®™, the trombone. Not long after that, I decided that music was my calling, and that I would pursue high education in its name.
my electronic orchestral composer side:
It was around the time that I started my music journey that I had suddenly become acutely aware of the soundtrack in whatever piece of media I was consuming — namely, video games. I was always a fan of video game OST's, but my appreciation for music and music theory had made me far more interested in how different composing for a video game was to composing for a regular orchestra. My interest only grew once I had found one of my largest inspirations to date, Alex Moukala (https://www.youtube.com/c/AlexMoukalaMusic). From there, I discovered how to compose using a Digital Audio Workstation (FL studio), and have had a dream to compose for a video game ever since! oh yeah, and also I can't afford an entire orchestra so I have to rely on computers ^^;
Projects, Works, and shenanigans:
